'A Flowing Rock Golem has a much greater Agility compared to a basic Earth Golem. It suffers a small decrease in defense, but its Attack increases greatly as it can change the shape of its limbs to form crude weapons. It is much more resistant to crushing attacks than an Earth Golem, but slightly less resistant to slashing and piercing attacks.
A Flowing Rock Golem can also change its shape. It is not nearly as malleable as a slime, but given enough time it can drasitcally alter its appearance.'
Abilities[]
- Base
- Hidden Earth - If in a rocky environment, can alter the appearance of its skin to hide with great efficiency. Does not work in other environments. Cost: 10 Stamina/min
- Weak Absorb - Has a weak version of a slime's absorb ability. Placing the bodies of other creatures inside of its body will yield XP.
- Rank 1
- Stone Punch - Powerful melee strike
Damage: (Attack*Golem Rank) + Golem Level
Cost: 25 Stamina
Cooldown: 2 minutes
- Rank 2
- Stomp - Heavy footfall causing creatures to potentially fall and become disoriented and/or confused
Range: Golem Level * Golem Rank yards
Cost: 40 stamina
Cooldown: 5 minutes
- Rank 3
- Hurl Rock - Ranged attack that allows golem to summon a small boulder to hurl at an enemy
Damage: (Attack*Golem Rank) + Golem Level
Range: (Golem Rank*10) + (Golem Level*3)
Cost: 30 Stamina
Cooldown: 4 minutes
Known Flowing Rock Golems[]
BEWARE. SPOILERS.
Sloth is a Rank 3 Flowing Rock Golem created by Richter using an Elemental Earth Stone while travelling under ground.